Data Usage Policy

Understanding how we collect and use information to enhance your AR/VR learning experience

What Are Tracking Technologies

Our AR/VR educational platform uses various tracking technologies to understand how students interact with immersive content. These small data files help us recognize your device when you return to our courses.

Think of these technologies as digital bookmarks that remember your progress through complex 3D environments and virtual reality scenarios. When you're halfway through designing a virtual interface, we can help you pick up exactly where you left off.

We also use session storage to maintain your preferences for different VR headset configurations and display settings, ensuring your learning environment stays consistent across multiple study sessions.

How Tracking Functions on Our Platform

Every time you interact with our AR design tutorials or VR prototyping tools, small pieces of information get stored locally on your device. This includes your progress markers, preferred interface layouts, and completed exercise checkpoints.

Our tracking system monitors which 3D modeling techniques you find challenging and which concepts you grasp quickly. This data helps us suggest additional practice exercises or skip redundant material based on your individual learning pace.

Real-time adaptation: As you navigate through virtual environments during lessons, our system adjusts lighting, movement speed, and complexity levels to match your comfort level with immersive technology.

Enhancing Your Learning Experience

When you're working on a complex VR interface design, our tracking system saves your layer organization, color schemes, and tool preferences. Next time you log in, everything appears exactly as you left it, even if you switch between different devices.

For students who struggle with motion sickness in virtual environments, we gradually adjust movement mechanics and visual effects based on your comfort indicators. This personalization happens automatically without interrupting your focus on learning design principles.

Our analytics also identify when students consistently pause at certain tutorial steps, signaling that we should create additional explanatory content or offer alternative learning approaches for those concepts.

Managing Your Preferences

You can control data collection through your browser settings. Most browsers allow you to view, delete, or block tracking technologies according to your preferences.

Chrome Settings Firefox Privacy Safari Preferences Edge Privacy Opera Security

Data Retention and Control

Essential learning data like course progress and completed assignments stays active throughout your enrollment period. Preference settings and device configurations are stored for up to two years to maintain consistency across your studies.

Analytics information gets anonymized after six months, helping us improve our AR/VR curriculum without connecting usage patterns to individual students. You can request deletion of your personal learning data at any time through your account settings.

Third-Party Educational Tools

Some of our advanced VR modeling software and AR development environments come from specialized educational technology partners. These tools may collect additional usage data to improve their educational effectiveness.

When you use integrated design platforms like Unity3D educational licenses or specialized VR sculpting tools, those applications operate under their own data policies. We've selected partners who maintain similar privacy standards for educational content.

Any data shared with these educational technology partners gets limited to anonymized usage patterns and general learning metrics - never personal identification or detailed project content.

Questions About Data Usage?

Our team is happy to explain exactly what information we collect and how it improves your AR/VR learning experience. We believe transparency builds better educational relationships.

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Last Updated: January 2025 | This policy reflects current practices for the 2025 academic year